A Skirmish at Dawn
Prologue
In Remire Village, three youths pursued by bandits solicit aid from Jeralt and his mercenaries. Together, you help them fight off their pursuers and defend the village.
Victory Conditions
Defeat the enemy commander.Defeat Conditions
- All of your units fall in battle.
- Any of your units fall in battle.
- Any of your units fall in battle.
- Any of your units fall in battle.
Script
Triggers for battle dialogs are still being mined. Only raw text is shown below.
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Jeralt
Take down the enemies in front first. That should take the wind out of their sails.
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Take down the enemies in front first. That should take the wind out of their sails.
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Jeralt
We'll advance while protecting ourselves from the enemy. Take up position inside the forest.
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We'll advance while protecting ourselves from the enemy. Take up position inside the forest.
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Jeralt
Yes, good. If we're in the forest, we can sustain their attacks without losing the advantage.
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Yes, good. If we're in the forest, we can sustain their attacks without losing the advantage.
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Jeralt
Attack when an ally is nearby, and the enemy will be intimidated, making them easier to hit.
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Attack when an ally is nearby, and the enemy will be intimidated, making them easier to hit.
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Kostas
Damn. Why are there mercenaries in the village? Guess we'll have to deal with them too.
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Damn. Why are there mercenaries in the village? Guess we'll have to deal with them too.
linkThe Girl on the Throne
This video is still missing audio-- we're working on it!
This video is still missing audio-- we're working on it!